Fix so it Dealer's Choice doesn't announce "Dealer's Choice" as the game that has been chosen.
This is a regression that I introduced when I added the ability for people to choose the game in advance. It is caused by me adding the ChosenGame message for Dealer's Choice. Mb2 used to send that only for Paradise Pick'em and Wonky Donkey. I added it so that the client could know when a choice had been consumed so it could resend it, but I couldn't get that to work due to the action synchronizer. Turns out, the server doesn't need to consume the choice anyway. D'oh!
Fix so it Dealer's Choice doesn't announce "Dealer's Choice" as the game that has been chosen.
This is a regression that I introduced when I added the ability for people to choose the game in advance. It is caused by me adding the
ChosenGame
message for Dealer's Choice. Mb2 used to send that only for Paradise Pick'em and Wonky Donkey. I added it so that the client could know when a choice had been consumed so it could resend it, but I couldn't get that to work due to the action synchronizer. Turns out, the server doesn't need to consume the choice anyway. D'oh!