Closed ctm closed 3 years ago
Although this was reported yesterday, I haven't looked at it yet. The description is just a copy of the hand that gerdog sent me. This looks like a bug I introduced with the new anti-zombie code. It will probably be easy to track down.
I'm looking at this now. I took a little time off from working on mb2 to write convert-moves so I could continue using my Ambit 3 after Suunto stopped allowing uploads to Movescount. Electrical issues and weather have also been distracting.
The margaretsm checks
was being generated because there was logic that said if someone is trying to fold when on vacation and there's a mandatory bring-in, that person should call. IOW, it assumed that if there's a mandatory bring-in and fold was being called that the action was on the player, but when I added the anti-zombie code, I introduced the possibility of folding before the cards are dealt.
So Margaret was folded before she had cards, but the code mistakenly thought she had to call and then fold. However, both calling and folding decrements the number of players that are not all in, so when there were two players who could act it thought there was only one player who could act.
Fixed. Deploying now.
Gerdog: