cubap / trade

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Clear divergences for special types of items #22

Open cubap opened 9 years ago

cubap commented 9 years ago

Attempt to tree early and emergent items.

cubap commented 9 years ago

The less diversity the better, if usefulness in various tasks can be encoded into other functionality.

Though a rock scraper attached to handle is less effective as a scraper, it makes a better hatchet. A hatchet is a plausible weapon, but is related to and not as effective as a hand axe for combat.

The internal distinctions are more or less invisible to the user, but the character can notice the changes in effectiveness for similar tools.

cubap commented 9 years ago

broad categories: