cubap / trade

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Consider a persistent world with constant AI and users who may have any number of avatars active in the world at once #36

Open cubap opened 9 years ago

cubap commented 9 years ago

Should this be frightening? What sorts of considerations would be required for this?

cubap commented 9 years ago

A persistent world would require an always on server, but the server could be built separately so it can be run on personal machines for single or shared games as well. If only local or with down time, perhaps the server could simulate cycles to catch up quickly once someone logs back in.

cubap commented 9 years ago

Switching between players should be easy, as should checking in on them. It might be a worthy extension of the initial development to create a simplified, mobile-ready interface for just addressing some simple decisions, checking the status of characters and tasks, or even just watching them live.

cubap commented 9 years ago

What about instant replay? Can we fake the footage of an event that passed? This would allow a missed moment to be reviewed or inexpensively bookmarked for a highlight reel of sorts or sharing... similar to how Spore encoded their models in a png graphic.