cubap / trade

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Catalog possible surfaces, soils, and features #8

Open cubap opened 9 years ago

cubap commented 9 years ago

What needs to be in the first version for sure? What would be an excellent extension? Can these be subclassed?

cubap commented 9 years ago

Base materials

Features

This may not be what is really meant by features (which may mean caves, thickets, ore veins, etc.), but it's a thought I'm having now.

Maybe the first world is terribly flat and uninteresting, but when more behaviors are nailed down 3D exploration and features like caves and mountains can be added.