Open Seadragon91 opened 7 years ago
Please specify in your next reports whether it's an in-game command or a console command.
If indeed an std::atomic<cCriticalSection *>
doesn't work, then I have no idea on how to implement the Lua callbacks :(
It's a in-game command updated it.
Server OS: Linux Commit id: 7f14faf83146a0d6a7217c2761a00b6360603b90
Actual behavior
Server crashes by spamming it with in-game command
/reload
.I looked a little around and maybe this is a bug inside of atomic::load. The builds I test are compiled with clang.