Open LumaEmu20 opened 1 year ago
nvm
Where do you put the CSX script to make the dog not appear? I'm pondering where to put it in (maybe the main folder where the app is, or the sample scripts folder?), so the thing works, and the dog doesn't appear when I click the button.
More info: I am trying to export a project, but it shows the dog. I got and put the CSX script in the folder where UMT is, still shows the dog. I don't know where to put the script, so it WORKS 100%, and not shows the dancing dog.
Even if I put the scripts in the SampleScripts folder of the app, I get that dog.
So, anyone using this script to export their games, how do you set things up to start exporting (To get rid of the dog and make it work)?
Having issue Find post about it "Hey i'm having (problem you're having)" "nvm figured it out on my own" never explains how they did it
every time
for future people: you need to go to scripts -> run other script -> select the csx dont do file -> export to gamemaker project
@mochi-mitsu what csx?????
for some reason when i click the button it just plays a animation of that undertale dog in loop