Closed Thiana closed 7 years ago
Have you set the item model attribute of the blocks?
I was under the impression from reading about the forge extensions and viewing some examples that the extra model file wasn't needed when you used the blockstate with transform and inventory variant set. I've changed it to use the extra model file and set the itemModel.
For some reason all custom blocks are given a stick texture in inventory instead of the block texture. The blocks do have the correct textures when placed in world.
An example of the blockstate json is:
This is using CS4 1.10.2-0.0.2. Thanks :)