Closed HurtsAsHell closed 6 years ago
You have to create a blockstate file in assets/btt/blockstates named ns_block.json with the following content:
{
"variants": {
"normal": {"model": "btt:ns_block"},
"inventory": {"model": "btt:ns_block"}
}
}
The model file should look like this:
{
"parent": "block/cube_all",
"textures": {
"all": "btt:blocks/star_block"
}
}
You don't need the model property in your block file, it doesn't exist. The used models are defined in the blockstates file mentioned above.
thanks
i created a block but the game doesn't charge the texture, what's the problem?
This is the problem
Can u help me?