Open GameEntity903 opened 1 year ago
The repetitions of the steps should not have the outputs be multiplied and the dropdown should change and show what the current input mode is.
I agree the current behaviour is confusing. We should definitely improve that.
Oh yeah, and some other things. 1) Please add M,S and E moves, right now they are showing up as 2R, 2F and 2D respectively. It's kinda confusing. You could implement wide M S and E moves along with it and necessary changes for the larger and smaller cubes. 2) Only if I alternate right click and left-click do the moves cancel each other out (in the algorithm panel). If I repeat the action multiple times and it returns to the solved state it doesn't remove the move altogether which it logically should. And 3R doesn't become R' which it should imo. I tried this in 2x2x2, 3x3x3 and custom and what I said in this point holds true for all three of those.
- Please add M,S and E moves, right now they are showing up as 2R, 2F and 2D respectively. It's kinda confusing. You could implement wide M S and E moves along with it and necessary changes for the larger and smaller cubes.
I'll defer to @rokicki on this, as it affects consistency with other puzzles in the explorer.
- Only if I alternate right click and left-click do the moves cancel each other out (in the algorithm panel). If I repeat the action multiple times and it returns to the solved state it doesn't remove the move altogether which it logically should. And 3R doesn't become R' which it should imo. I tried this in 2x2x2, 3x3x3 and custom and what I said in this point holds true for all three of those.
I think I affected that in a refactor. That should be easy to restore.
- Only if I alternate right click and left-click do the moves cancel each other out (in the algorithm panel). If I repeat the action multiple times and it returns to the solved state it doesn't remove the move altogether which it logically should. And 3R doesn't become R' which it should imo. I tried this in 2x2x2, 3x3x3 and custom and what I said in this point holds true for all three of those.
I think I affected that in a refactor. That should be easy to restore.
Okay, this should be fixed.
- Only if I alternate right click and left-click do the moves cancel each other out (in the algorithm panel). If I repeat the action multiple times and it returns to the solved state it doesn't remove the move altogether which it logically should. And 3R doesn't become R' which it should imo. I tried this in 2x2x2, 3x3x3 and custom and what I said in this point holds true for all three of those.
I think I affected that in a refactor. That should be easy to restore.
Okay, this should be fixed.
Yep, it's fixed.
Steps to reproduce the issue
Observed behaviour
Every keyboard input gives an output multiplied by how many times you repeat the steps above. The dropdown option also does not change to which input mode it is in.
Expected behaviour
The repetitions of the steps should not have the outputs be multiplied and the dropdown should change and show what the current input mode is.
Environment
Version 1.45.116 Chromium: 107.0.5304.91 (Official Build) (64-bit)
🖼 Screenshots
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Additional info
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