Open 60-hz opened 3 years ago
Hi @60-hz You can set a specific GL version by setting setGLVersion
before creating a window:
[setGLVersion 3 3, create(
|
[ofWindow]
I don't think there's a way to use multiMonitorFullScreen
without recompiling Ofelia.
I think you can try adding the following line and try recompiling the external:
In src/ofxOfeliaPdBindings.h
line 96:
settings.title = title->s_name;
settings.multiMonitorFullScreen = true; // add this line
settings.windowMode = static_cast<ofWindowMode>(windowMode);
if (positionSet) settings.setPosition(position);
if (sizeSet) settings.setSize(width, height);
ofCreateWindow(settings);
Thanks @cuinjune
I tried to re-compile but I am not very familiar with xcode... right now I have a
/Users/xxxx/addons/ofxOfelia/src/ofxOfeliaPdBindings.h:6:10: 'ofMain.h' file not found
I guess my OF path is wrong?
I found a quick workaround that worked for my case, since I simply need to play a different videos on each screen : using [pd~] so I can create another screen in a second instance, move it to the second screen, then put it fullscreen.
It would be nice to be able to use other windows settings (https://openframeworks.cc/documentation/application/) directly from ofelia, rather than the base settings window. So we could be able to remove the windows decoration, allow multiple screen and more I guess?
I need to make a fullscreen window in an extended desktop configuration under OSX. Is there a way to use specific GL window settings class in current ofelia or do I need to re-compile something?
ofGLFWWindowSettings class is listed on classesAndGlobalFunctions.txt but returns:
attempt to call a nil value (global 'ofGLFWWindowSettings')
Also is there a way to use multiMonitorFullScreen() or allowsMultiWindow() maybe also to remove the border (title) of the window?
Thanks