Closed jmlee337 closed 11 years ago
My guess is that in the GameState destroy method you need to destroy all the managers.
Could not reproduce
lawl
On Mon, Jun 3, 2013 at 3:36 PM, akirilov notifications@github.com wrote:
Could not reproduce
— Reply to this email directly or view it on GitHubhttps://github.com/cullensu/Capstone/issues/71#issuecomment-18878271 .
Jeremy Lee University of Washington, class of 2013 Computer Engineering jmlee337@gmail.com
You can verify by checking the flx debug (press ~) and observing memory usage. When you start a new game it starts out using as much memory as the previous game ended with