cullensu / Capstone

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Memory is not freed when game ends and player is sent back to main menu #71

Closed jmlee337 closed 11 years ago

jmlee337 commented 11 years ago

You can verify by checking the flx debug (press ~) and observing memory usage. When you start a new game it starts out using as much memory as the previous game ended with

akirilov commented 11 years ago

My guess is that in the GameState destroy method you need to destroy all the managers.

akirilov commented 11 years ago

Could not reproduce

jmlee337 commented 11 years ago

lawl

On Mon, Jun 3, 2013 at 3:36 PM, akirilov notifications@github.com wrote:

Could not reproduce

— Reply to this email directly or view it on GitHubhttps://github.com/cullensu/Capstone/issues/71#issuecomment-18878271 .

Jeremy Lee University of Washington, class of 2013 Computer Engineering jmlee337@gmail.com