Open tolosafan opened 4 years ago
Hello,
yeah the plugin uses the IPostprocessBuildWithReport interface for post build automatic notarization, this API was introduced in Unity 2018.1, so it doesn't work with Unity versions prior to that. I just pushed a backwards compatible fix, let me know if this does work for you, can't test it myself I'm already on 2019.3.
Best regards
Many Thanks for the effort. The previous error has disappeared. But it remains: "Assets/Editor/Notarization/NotarizationProcessor.cs(68,33): error CS0246: The type or namespace name `BuildReport' could not be found. Are you missing an assembly reference?"
Oh yeah, I missed two occurrences, you can pull again, it should work now.
Yeah, it builds now. Great & thanks! Let's do some tests with Apple's plumbery..
Hello, First: very good idea to create such a plugin. We hate Apple plumberies to be able to run an app on a computer..So thanks and congrats! Second: After installing on U3D 2017.4.33 -unzip the github package -Drag-n-drop all the Editor folder content from unity-osx-notarize-master/Assets/Editor to Editor of our project We got these errors: Assets/Editor/Notarization/NotarizationProcessor.cs(7,25): error CS0234: The type or namespace name
Reporting' does not exist in the namespace
UnityEditor.Build'. Are you missing an assembly reference? Assets/Editor/Notarization/NotarizationProcessor.cs(13,41): error CS0246: The type or namespace name `IPostprocessBuildWithReport' could not be found. Are you missing an assembly reference?Any idea? Thanks,