Open Prakash19921206 opened 5 years ago
I'm using Unity 2019.1.11f1 Azure Kinect Sensor SDK v1.1.0 Body Tracking SDK 0.9.0 CUDA v10.0 Cudnn v7.5.1.10
Unity 2019.1.11f1
Azure Kinect Sensor SDK v1.1.0
Body Tracking SDK 0.9.0
CUDA v10.0
Cudnn v7.5.1.10
Once i start unity, for every second i see 100mb increase in ram usage. Quickly full 16GB ram is filled up. how to avoid this memory leak ?
https://github.com/curiosity-inc/azure-kinect-dk-unity/blob/04cd54d1019334bf28bb11430459cf212f3a8e24/unity/Assets/AzureKinectDK/Examples/Scripts/DebugRenderer.cs#L59
It's creating a new 720p Image every frame. This can be fixed by just adding an image to the project, setting it to then set that to the capture.Color.
I'm using
Unity 2019.1.11f1
Azure Kinect Sensor SDK v1.1.0
Body Tracking SDK 0.9.0
CUDA v10.0
Cudnn v7.5.1.10
Once i start unity, for every second i see 100mb increase in ram usage. Quickly full 16GB ram is filled up. how to avoid this memory leak ?