curiousdannii / parchment

The Interactive Fiction web app
https://iplayif.com
MIT License
421 stars 60 forks source link

On screen keyboard #42

Closed cibersheep closed 7 years ago

cibersheep commented 7 years ago

Sorry. I'm still confused with github. I wanted to do a pull request for e29b474 that should make on screen keyboard to appear while playing.

curiousdannii commented 7 years ago

I don't think I want the keyboard to stay up all the time - it will take up too much screen space.

cibersheep commented 7 years ago

I see what you mean. In my experience, having to scroll, tap, type every time after a command is breaking the game experience. It could be optional, something not by default but as option=osk_on

curiousdannii commented 7 years ago

I've rebased the master branch so this can't be merged any longer in any case.

And FYI, I am also intending to switch to using GlkOte, even for the Z-Machine, and probably won't be updating Parchment's current UI layer unless there are major bugs.

cibersheep commented 7 years ago

Ok. Thanks foe the information.

curiousdannii commented 7 years ago

Parchment doesn't currently have any kind of options panel, but it would be good to have one in the future, and this be something that would make sense to be an option then. :)

cibersheep commented 7 years ago

I was thinking more as a flag in index (similar to the json options={"width":35} aproach). That could solve issue 27 But if you're planning to move to glkote, with quixe there's no focus issue.