Open Sasameku opened 7 years ago
I'm not sure how to do this myself, but I do have some info for people that might.
NPCs have an underscore at the beginning of their name (that the client removes for display), I don't remember of this applies to monsters or not, if not I don't know if there's anything else obvious about them to set them apart. Could do a racial ID check, 10001 and 10002 are human players for example, should be able to whitelist players outside of roleplay quests.
Like the title says, but there are multiple dimensions to this request that can be considered.
It might be a tall order, but possibly a mod to just remove any NPC or monster chat bubbles from appearing at all? Like the Ctrl+N function, but without removing the name of the monster/NPC or other player's chat bubbles/names, and also having it separate from the Ctrl+N function so that the option to toggle off names/other player's chats is still possible.
If that's not possible to keep it separate from the Ctrl+N function, then would it be possible to change the Ctrl+N function to remove chat bubbles but not names?