I'm looking for dumping Back 4 Blood in offline, I just downloaded UE 4.25.0 source from github, built everything, generated a test game (shipping release with .pdb) and now doing an analysis it in Ida to make signatures, I assume Back 4 Blood have their structures changed for UObject and the others, So if i were to use your SDK generator, i assume i'd need to bring changes to the struct and rebuild your project.
If i understood correctly, it only generate a SDK, then i would just make my own dll and include all the .h 🤔 I assume you do not provide anything to 'call' function or anything ? I know most of the unreal engine stuff, just that i almost never used it, though i made nice stuff on Mobile hacking (for Mortal Kombat, with the FName stuff 👺 using Frida Framework)
So i wonder if you will have a long term support for your project, also https://github.com/guttir14/UnrealDumper-4.25 it provide nice ways to add the support for different game (that may have different structures tweaked) in case the targeted game developers did tweak the source code, So i don't really know if i should try yours, or the one from guttir honestly 🤔
I just want to generate an SDK for this game, but i don't know if your SDK Generator will only read the files of my UE 4 Source code, because in this case, i would have an issue if i were to have multiple game(s) that have different structures tweaked, unless we can handle that with cmake ?
There is some lack of documentation but it look to be a nice project.
Edit: Nevermind i saw that we can use Cmake to target another UE4 Source directory.
Hello, just wanted to know what are the benefit of using your SDK Generator compared to if i were to give a try to https://github.com/guttir14/UnrealDumper-4.25 🤔
I'm looking for dumping Back 4 Blood in offline, I just downloaded UE 4.25.0 source from github, built everything, generated a test game (shipping release with .pdb) and now doing an analysis it in Ida to make signatures, I assume Back 4 Blood have their structures changed for UObject and the others, So if i were to use your SDK generator, i assume i'd need to bring changes to the struct and rebuild your project.
If i understood correctly, it only generate a SDK, then i would just make my own dll and include all the .h 🤔 I assume you do not provide anything to 'call' function or anything ? I know most of the unreal engine stuff, just that i almost never used it, though i made nice stuff on Mobile hacking (for Mortal Kombat, with the FName stuff 👺 using Frida Framework)
So i wonder if you will have a long term support for your project, also https://github.com/guttir14/UnrealDumper-4.25 it provide nice ways to add the support for different game (that may have different structures tweaked) in case the targeted game developers did tweak the source code, So i don't really know if i should try yours, or the one from guttir honestly 🤔
I just want to generate an SDK for this game, but i don't know if your SDK Generator will only read the files of my UE 4 Source code, because in this case, i would have an issue if i were to have multiple game(s) that have different structures tweaked, unless we can handle that with cmake ?
There is some lack of documentation but it look to be a nice project.
Edit: Nevermind i saw that we can use Cmake to target another UE4 Source directory.