Hello Dev, Thanks for constantly improving the game and listening to suggestions. Here are some of the heroes that I think could be buffed a little bit for a higher win rate after extensive playing on them.
Lord Enchantress: Modify the shop's highest tier chance by 5% on each level.
Lord Morphling: Strength Hero gains Status Resistance/ Regen Amplification, Agility Hero gains life-steal amplification. Or, halves the mana lost from losing intelligence on attribute shift.
Lord Shadow Fiend: Either hero inherits both dmg reduction and damage amplification. Or damage bonus includes everything other than just base damage alone. Or, the damage bonus is pure. I notice that the dmg bonus is very low and not worth it.
Lord Kunkha: Somehow able to choose location instead of random mechanism. Or, be able to select on hero and they will receive each of the bonus. First click will have red mark effect, second click will have yellow effect, third click will have blue effect.
Hello Dev, Thanks for constantly improving the game and listening to suggestions. Here are some of the heroes that I think could be buffed a little bit for a higher win rate after extensive playing on them.
Lord Enchantress: Modify the shop's highest tier chance by 5% on each level. Lord Morphling: Strength Hero gains Status Resistance/ Regen Amplification, Agility Hero gains life-steal amplification. Or, halves the mana lost from losing intelligence on attribute shift. Lord Shadow Fiend: Either hero inherits both dmg reduction and damage amplification. Or damage bonus includes everything other than just base damage alone. Or, the damage bonus is pure. I notice that the dmg bonus is very low and not worth it.
Lord Kunkha: Somehow able to choose location instead of random mechanism. Or, be able to select on hero and they will receive each of the bonus. First click will have red mark effect, second click will have yellow effect, third click will have blue effect.