Open eouree opened 4 years ago
Hello, you'll need this small project where I've put all classes that are not related to the game : https://github.com/cvayer/Pebble-Unity.
As of now you should be able to run a game with the AI playing random valid cards, and I'll add a real AI behavior when I find the time :) I mostly coded this project to learn how to make a card game AI.
Hi, thanks for the response. Basically am trying to transfer my coinche-belote knowledge into an AI game, but i don't want to use general decision algorithms for the AI players. Instead am looking a way to structure all my ideas of playing so that can be used by the AI players. If you have any tips or advice or examples to that, would be appreciated, else we will wait your approach...
Hi, Seems you done a good work here, but i can cannot get it run. Am using Unity 2019.3.9f1 but does not compiled because libraries are missing like ScreenRenderer, PooledEvent, EventManager etc. Can you please help in order get it run? Thanks a lot