Some things that usually have saving throws, such as spells or breath weapons, actually don't get a saving throw in when done by a certain creature or in a certain situation. Right now, everything breaks if you try to insert a null or undefined SavingThrow object.
Some things that usually have saving throws, such as spells or breath weapons, actually don't get a saving throw in when done by a certain creature or in a certain situation. Right now, everything breaks if you try to insert a null or undefined SavingThrow object.
(For example the Vrock spore ability.)