cwi-dis / VR2Gather

Unity application framework for immersive social VR
MIT License
2 stars 6 forks source link

Investigate controller-free operation (using hand tracking) #176

Open jackjansen opened 3 months ago

jackjansen commented 3 months ago

I’ve been thinking about reasonable ways to do interaction in VR2Gather without controllers (i.e. using the hand-tracking feature of the Quests and some other controllers). Presuming the API gives us the information about “where each finger is pointing”, which I think it does, the current interactions of extending your index finger (for example to press a virtual button) or grabbing a virtual object by doing a grab gesture should be easy.

But we need gestures for “prepare to teleport”, “activate teleport” and “show the heads-up display”.

Here are some ideas: