The "white ghost" in the login scene is back (the had-based ray controllers that are in front of your eyes), plus a few other problems like problems when logging in.
Probably I merged the LoginManager scene (and maybe some prefabs too?) that came from the webrtc branch, but hadn't gotten the fixes on master for quite some time...
The "white ghost" in the login scene is back (the had-based ray controllers that are in front of your eyes), plus a few other problems like problems when logging in.
Probably I merged the LoginManager scene (and maybe some prefabs too?) that came from the webrtc branch, but hadn't gotten the fixes on
master
for quite some time...