Open jackjansen opened 1 year ago
When you request skeletons from Unity the capturer doesn't produce any point clouds and hangs on close.
It seems to work fine from Python.
Got rid of the corresponding branch because there is nothing interesting on it, and it's very old. But the issues remains.
When you request skeletons from Unity the capturer doesn't produce any point clouds and hangs on close.
It seems to work fine from Python.