cwmonkey / reactor-knockoff

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Offline ticks might stall for an unreasonable amount of time #23

Closed asl97 closed 3 years ago

asl97 commented 5 years ago

This is my fault, There should probably be some ui that shown the offline tick process and allow stopping processing if the player wanted.

cwmonkey commented 3 years ago

Ugh, yeah I wasn't sure what this was. I just made a commit to just reduce the tick time to 10ms for the duration of the offline ticks. I agree some sort of ui would be nicer but hopefully this will work as a temporary fix. Didn't realize how big of an issue this was until someone poked me about it 😬

https://github.com/cwmonkey/reactor-knockoff/commit/a6b2c6818e556c3c58a5ab27187f05d7e43aa2b0