Closed Wad67 closed 8 years ago
Not much of an artist, but you get the idea
I tried replacing the accelerator graphic with a picture of a jam drop, needless to say it didn't work. Would be cool if we could have hi res graphics tho. (Jamdrops ftw)
Graphics ingame are animated, just have a white background (I think it's the fact that i am using layers as frames(like an onion(or a cake(or an ogre))))
Also the chronometer looks like a flux capacitor.
Thanks for the feedback, I'll look into perhaps adding some subtle animations.
And yeah, animated gifs can't have alpha channels (only 100% transparency).
Also the chronometer looks like a flux capacitor.
It sure does :D
I'm going to close this since it's not a bug/issue, but feel free to give more feedback if you'd like.
I might start making a texture pack
One other thing, you can easily bump up the tile resolution to 64x64 just by editing app.css
You can animate the gifs for reactor components. Some simple editing in paint.net allows for fans to spin and so forth. I was thinking of reactor cells emitting an unhealthy looking green glow.
Only problem I have found so far is that the alpha channels get ruined, not sure if it's the plugin I am using tho.