cx20 / gltf-test

Testing the glTF Loader and WebGL Library
https://cx20.github.io/gltf-test/
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Add WebGL Engines #2

Open cx20 opened 8 years ago

cx20 commented 8 years ago

I plan to add the following libraries to the test target.

PrincessGod commented 6 years ago

Hi, very nice collection!

I'm wandering about how can i put my engine in this test list?

cx20 commented 6 years ago

@PrincessGod I will add your library to the collection. Since there are points that you do not know about how to use the library, you may throw an Issue in your repository.

Reon90 commented 5 years ago

Hello, Could you please add me to your list?

cx20 commented 5 years ago

@Reon90 I would like to add your library this weekend. Also, if you have samples other than the glTF loader please let me know. I would like to add your library below as well. https://qiita.com/cx20/items/0fa19c96aa6470d98807

cx20 commented 5 years ago

@Reon90 I added RedCube.js to the library list of gltf-test. https://github.com/cx20/gltf-test

emackey commented 5 years ago

@cx20 @Reon90 There's a minor issue with AlphaBlendModeTest in RedCube. Alpha-blending should not be enabled for the "Cutoff" (alphaMode: MASK) cards. You should not be able to see any marble texture leaking through the right-most 3 test cards, below the cutoff value. In a realtime renderer, these pixels end up in the opaque pass, with depth-writes enabled.

Reon90 commented 5 years ago

@emackey was fixed https://github.com/cx20/gltf-test/pull/53

cx20 commented 5 years ago

@emackey Thanks for your advice. @Reon90 Thank you for fixing.

sonygod commented 5 years ago

it's seem osgjs engine current version support gltf 2 very completely. will you add for test?

@cx20

cx20 commented 5 years ago

@sonygod Yes. I'd like to add gltf-test to the OSG.js sample. The reason I can not add is because of my lack of skills. Donation of samples is welcome.