Closed cxong closed 11 years ago
Managed to get it working on mac with macports and 32-bit mode. I don't have confidence that this will be easy to package, due to the workarounds needed to force it to build 32-bit. A proper mac port would probably require a 64-bit conversion to make sure everything works with minimal hassle.
After some 64-bit fixes, mac build works but with some extra fiddling required. Packaging is another matter though; it seems CMake Mac packages are very poorly documented. Changing this task to documenting mac builds for developers, and splitting of the actual port to #130
Once upon a time C-Dogs SDL supported MacOSX; it shouldn't be too hard since the builds are handled with CMake.