Closed ghost closed 10 years ago
Tracing guide image / guide alpha (I don't remember what the correct term was) is where you can load an image file which is drawn over the map so you can trace over it. For example, to make the doom level, I used this image: http://doom.wikia.com/wiki/E1M1:_Hangar_(Doom)?file=E1M1dots.png
The technique is similar to this one in 3d modelling: http://www.erain.com/img/viewports.jpg
That tracing guide image is a neat idea btw.
EDIT: Added: https://github.com/cxong/cdogs-sdl/wiki/Static-Maps
BTW, if you have time for more GUI uplifting: It seems, tooltips tend to overlap.
Also: Could you upload this image for the wiki, as it seems to require owning the repository or a fork? As: static_tools.png EDIT: Another one may follow. EDIT2: There it is: guide_template.png
Oh, and while I'm on it: The editor eats up about a lot of CPU power and doesn't really run smooth. (windowed, maximized) EDIT: CTRL + V on tracing guide image crashes the editor. EDIT: Underscore looks like a point in the editor.
CPU usage has many factors, I've made a separate issue for that here: #231
Pasting guide image won't work because the editor doesn't use the clipboard. It might be trying to paste the mission, but of course that shouldn't crash, I'll look into that.
Underscore doesn't exit in C-Dogs' font. That will be fixed once the font is replaced: #138
I doodled around with the editor and found some minor issues:
A question: What is "tracing guide image" and "guide alpha" about?