Closed Wuzzy2 closed 10 years ago
Try the latest commit:https://github.com/cxong/cdogs-sdl/commit/0b59e2ec85f33502faf6669e825f1cc0ab26ccda
I haven't tested this, but I'm guessing this happens at the exact moment the player dies, and there's AI trying to go to the player's position.
If an AI is trying to go to a player who is dead, the default action should be that the AI's own position is returned, that is, they don't move. Unfortunately the old version was returning a position that wasn't correctly converted, which then causes the subsequent search to fail (it's basically looking around a position that's off the map). It's a bit confusing but seems like the problem here.
Okay, I have made 20 subsequent tries to reproduce the same bug, as described above, with the new commit. The bug never happened again. I consider this bug “fixed”.
Great, thanks for reporting!
The 2nd mission in Death Incorporated (sorry, I don’t know the password) involves guys with molotovs and guys with freeze guns or whatever these things which turn you into stone are.
Sometimes, but not reliably so, the game crashes in this mission when the player catches fire from one of those molotov cocktails. Sometimes the game works properly. I don’t know if it just in this mission or a general bug.
When the game crashes, I get this text on my console:
I also have a trace from the GNU Debugger:
This bug was experienced in 02fb968d019fd98ad90e7bb3ae903fd246d63df3 on a GNU/Linux system.