Closed Wuzzy2 closed 9 years ago
The first error message you mention is normal; the game will attempt to load files inside the campaigns, which may not be there (e.g. the campaign doesn't have custom weapons). I've hidden that message behind a debug statement.
The key problem is this line:
Cannot resolve relative path ../missions/Wuzzy/gungame2.cdogscpn
Which means for some reason, realpath
is returning null when attempting to resolve that relative path. I see nothing wrong with that path, so I've added logging for the system error in 9b2581c0af6084ef0ef20f0faba1992156ed0568; please try and let me know what the error message is now.
Saving my campaign under the same name only yields this message:
Saved to /home/wuzzy/src/cdogs-sdl/git/missions/Wuzzy/gungame.cdogscpn
But when I reload the mission from “../missions/Wuzzy/gungame.cdogscpn”, the changes are not stored.
When I try to save the same campaign under a different name, I get this:
Cannot resolve relative path /home/wuzzy/src/cdogs-sdl/git/missions/Wuzzy/gungame3.cdogscpn: Datei oder Verzeichnis nicht gefunden
Saved to /home/wuzzy/src/cdogs-sdl/git/missions/Wuzzy/gungame3.cdogscpn
(“Datei oder Verzeichnis nicht gefunden” is German for “File or directory not found”.) Another test with a relative path:
Cannot resolve relative path ../missions/Wuzzy/gungame2.cdogscpn: Datei oder Verzeichnis nicht gefunden
Failed to make dir. reason: Insecure filename.
Saved to ../missions/Wuzzy/gungame2.cdogscpn
However, I noticed something very funny. As I looked into the missions directory, I found a directory named “home”! And yeah, this directory hold the entire path tree. I get crazy paths like:
/home/wuzzy/src/cdogs-sdl/git/missions/home/wuzzy/src/cdogs-sdl/git/missions/Wuzzy/gungame.cdogscpn
However, this is outdated. I saved a fresh copy (apparently) to /home/wuzzy/src/cdogs-sdl/git/missions/Wuzzy/gungame.cdogscpn
and a “home” directory got directly created into my working directory (that is, in src, where the editor lies).
And there is actually a folder with the name “gungame.cdogscpn”. But it seems the editor only saved a partial copy, there are only the files campaign.json
, missions.json
and characters.json
. The following files were missing bullets.json
, guns.json
and the sounds
directory which contained the gun sounds.
I hope this helps fixing the bug. :)
Fixed; please give this a try
It seems OK now.
I have problems with saving and loading campaigns in the editor.
When I load a campaign, the console has this message: “failed to open. Reason: [No such file or directory].”
But the campaign opens anyways in the editor.
When I try to save the file under the same name as I loaded the file, there is no error message. But when I load the file again, the changes are gone. It seems the changes have never been actually save.
When I try to save the file under a non-existant name, the console has an error message complaining about some “invalid relative path”:
It does not matter if I change it to an actual relative path, so this:
does not work either. I get this message:
Notes:
src
Something seems to be really weird with saving and loading right now.
Version: e686f9931cd32c110261849a678cb7a508a43931, self-compiled. OS: GNU/Linux