Actors have both an alert sound and death sound; when you kill them unawares both sounds play which sounds wrong. Instead, actors should have a reference to their currently playing sound, so that when a new sound should be played, the old one is stopped.
Actors have both an alert sound and death sound; when you kill them unawares both sounds play which sounds wrong. Instead, actors should have a reference to their currently playing sound, so that when a new sound should be played, the old one is stopped.