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cxong
/
cdogs-sdl
Classic overhead run-and-gun game
https://cxong.github.io/cdogs-sdl/
GNU General Public License v2.0
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Buy/sell lives, max health
#757
cxong
closed
1 year ago
4
Game freezes when adjusting audio in C-Dogs SDL v. 1.4.0
#756
RenniStuffmin
closed
1 year ago
2
Check gog spear
#755
cxong
closed
7 months ago
1
Adhere to XDG Base Directory Specification
#754
Mailaender
closed
1 year ago
4
Updated Flatpak or AppImage?
#753
RHOPKINS13
closed
1 year ago
0
Drop guns/ammo on dying
#752
cxong
closed
1 year ago
0
Replace osdialog
#751
cxong
closed
1 year ago
1
Check / Fix compatibility with steam wolf3d+sod
#750
cxong
closed
1 year ago
0
Show button prompts as icons
#749
cxong
opened
2 years ago
0
[ImgBot] Optimize images
#748
imgbot[bot]
closed
2 years ago
0
Wolfstone 3D support
#747
cxong
opened
2 years ago
1
Move .wolf3d folder out of missions
#746
cxong
closed
2 years ago
0
gcc version 11.2.0 (GCC) seems stricter and throws warnings (fails build)
#745
nixinator
closed
2 years ago
1
Support pasting text into editor text boxes
#744
cxong
opened
2 years ago
0
Support larger-than-tile-size object collisions
#743
cxong
closed
2 years ago
1
Auto melee
#742
cxong
closed
1 year ago
4
Life powerup, persistent lives
#741
cxong
closed
2 years ago
1
Upgradable weapons
#740
cxong
closed
1 year ago
1
Buy/sell weapons, ammo
#739
cxong
closed
1 year ago
2
Remove set of cdogs_proto source files are genereated
#738
T6Zksor
closed
2 years ago
0
Are there instructions as to how I can translate this game to multiple languages?
#737
SecularSteve
opened
2 years ago
2
Improved controller select screen
#736
cxong
opened
2 years ago
0
Publish on Steam
#735
Jpxe
opened
2 years ago
1
[ImgBot] Optimize images
#734
imgbot[bot]
closed
2 years ago
0
Bullets keep doors open
#733
cxong
opened
2 years ago
2
Build errors: performing pointer subtraction with a null pointer has undefined behavior
#732
rootkea
closed
2 years ago
4
CMake: set CMP0072 to NEW
#731
rootkea
closed
2 years ago
0
Cannot open campaign in macOS editor
#730
cxong
closed
2 years ago
0
1.2.0 breaks build on openSUSE - No rule to make
#729
susnux
opened
2 years ago
2
Show campaign name in continue menu item
#728
cxong
opened
2 years ago
0
Add gcc/clang versions to matrix
#727
cxong
closed
2 years ago
0
gcc10
#726
cxong
closed
2 years ago
0
Rename button1/button2 to fire/switch/strafe
#725
cxong
closed
1 year ago
0
Adaptive screen scaling
#724
cxong
opened
2 years ago
0
inlining failed in call to ‘fsg_get_steam_game_path’
#723
gtalis
closed
2 years ago
1
Build errors: Implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648
#722
rootkea
closed
2 years ago
1
`-1` as array index
#721
rootkea
closed
2 years ago
5
[ImgBot] Optimize images
#720
imgbot[bot]
closed
2 years ago
0
[ImgBot] Optimize images
#719
imgbot[bot]
closed
2 years ago
0
Map object (destroy) objectives are shown offset compared to the text
#718
cxong
opened
2 years ago
0
Exit tile under horizontal door not shown as shadow
#717
cxong
opened
2 years ago
0
`autosave_test` SegFaults on aarch64 with 1.1.0
#715
ggardet
opened
3 years ago
0
Feature Request - Blake Stone: Aliens of Gold and Blake Stone: Planet Strike
#714
MasterO2
opened
3 years ago
0
Remove mouse input device
#713
cxong
closed
2 years ago
1
Feature Request: Super 3D Noah's Ark support
#712
MrDowntempo
opened
3 years ago
2
cdogs-sdl.exe gets flagged with lots of false positives (leading to quarantine of the file)
#711
sunshinecorp
closed
3 years ago
2
Wolfenstein 2D campaign causes crash
#710
wildweasel486
closed
3 years ago
3
Play Wolfenstein 3D on linux
#709
baltassarmonkey
closed
3 years ago
3
Removed quickplay methods from mainmenu.c
#708
shia5347
closed
3 years ago
0
Build releases via github actions
#707
cxong
closed
3 years ago
0
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