cyanharlow / purecss-francine

HTML/CSS drawing in the style of an 18th-century oil painting. Hand-coded entirely in HTML & CSS.
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Timelapse #13

Open dataf3l opened 6 years ago

dataf3l commented 6 years ago

You should make a timelapse where you take a screenshot of every commit. like, for i in commits: check out commit take screenshot

and then post it like, as a mp4 or something.

You know, for Science...

benjaminma commented 6 years ago

Neat progression! https://imgur.com/K2xLX3g

cyanharlow commented 6 years ago

@benjaminma well DONE, my friend! Damn!

cyanharlow commented 6 years ago

Sadly the project began on my desktop, so my first git commits were of an already-in-progress drawing. But that's still very cool to see my constant state of artistic dissatisfaction in motion!

kotAPI commented 6 years ago

@benjaminma Great!

squidbe commented 6 years ago

@cyanharlow Why did you decide to get rid of the left arm?

P.S. This is truly remarkable!

cyanharlow commented 6 years ago

@squidbe it's actually kinda the same answer as the one to this related question that asked about a planned-and-unbuilt "tree" element: https://github.com/cyanharlow/purecss-francine/issues/12

Short answer: because I am never satisfied with any art I make, and I will sometimes hide or delete elements in frustration after deciding they're too ugly to see the light of day.

squidbe commented 6 years ago

@cyanharlow I totally get having perfectionist tendencies. :-) Of course with all things artistic, the extremely high bar you set for yourself is always higher than what others use to measure your art. Just know that your work is truly inspiring.