Implemented a baseline Mekanism input to help with abstraction, and converted individual Metric constructors to Fluent-based queries that are called in parallel. In my testing, this results in code that is easier to maintain and improves in-game performance.
Implemented a baseline Mekanism input to help with abstraction, and converted individual Metric constructors to Fluent-based queries that are called in parallel. In my testing, this results in code that is easier to maintain and improves in-game performance.