Closed ghost closed 4 years ago
Also a simulation world using this ConveyorPlatform PROTO should be added.
I have tried and for me it is working fine (with the Mac mini), but I have the feeling that the problem might come from the bounding objects. The bounding object of the track itself is extremely thin, the box might touch the bounding box beneath the track (which is not part of the track itself), we should try to make the box bounding object beneath the track part of the track bounding object, this looks safer.
The ConveyorPlatform PROTO object does not carry elements as it should be, instead they go through the belt and their behavior is undefined. Objects might get carried out after a while or stay stuck on/in the belt.
Example video
The
animationTexture
field should also be removed from the PROTO file, since it is not used anymore in scenes. Instead it should be automatically computed from the conveyor belt length, so it could be (enventually) modified without altering the animation texture speed.Following is a world using the element: