Closed DavidMansolino closed 4 years ago
On Ubuntu 18.04 it works fine.
On Windows, it is very strange, I can reproduce this bug, but not systematically. I am trying to identify a reproducible procedure.
I could not find a way to reproduce the problem systematically, but with the following procedure it is likely (about 50%) to show the buggy behavior:
With this procedure it is reproducible on Ubuntu too.
With this simple world file, I can reproduce a similar bug on Windows. In about one run out of 4 (you need to perform several reverts to see it), the ball is passing through the rock.
#VRML_SIM R2020b utf8
WorldInfo {
coordinateSystem "NUE"
}
Viewpoint {
orientation -0.8948797260489955 -0.4263143137077413 -0.13208475246739285 0.6620073677969002
position 0.1867745168165805 0.49890843050016187 0.6135971533594632
}
Background {
skyColor [
0.15 0.45 1
]
}
DirectionalLight {
ambientIntensity 1
direction 0 -1 0
castShadows TRUE
}
Rock10cm {
translation 0.387314 -0.116121 -0.177911
name "rock 10 cm(2)"
color 0.9 0.4 0.3
}
Ball {
translation 0.39 0.09716 -0.166909
}
It seems to be a regression as I cannot reproduce the bug on the master branch.
Describe the Bug The Sojourner moves through the rock as if it was not there: