Closed omichel closed 3 years ago
For consistency we should move these textures in a folder named "textures":
projects/robots/softbank/nao/protos/landmarks/landmark0.png projects/robots/softbank/nao/protos/landmarks/landmark1.png projects/robots/softbank/nao/protos/landmarks/landmark2.png projects/robots/softbank/nao/protos/landmarks/landmark3.png projects/robots/softbank/nao/protos/landmarks/landmark4.png projects/robots/softbank/nao/protos/landmarks/landmark5.png projects/robots/softbank/nao/protos/landmarks/landmark6.png projects/robots/softbank/nao/protos/landmarks/landmark7.png projects/robots/softbank/nao/protos/landmarks/landmark8.png projects/robots/softbank/nao/protos/landmarks/landmark9.png projects/objects/toys/protos/PaperBoat/newspaper.jpg projects/objects/toys/protos/RubberDuck/eye.jpg projects/robots/nasa/protos/sojourner/photovoltaicPanel.jpg projects/samples/contests/ratslife/protos/e-puck/flags/rat0.jpg projects/samples/contests/ratslife/protos/e-puck/flags/rat1.jpg projects/robots/nasa/worlds/sojourner/panel.jpg projects/samples/demos/worlds/moon/moonground.jpg projects/samples/demos/worlds/soccer/soccer-256.jpg projects/samples/demos/worlds/soccer/soccer_quarter.jpg projects/samples/demos/worlds/gantry/1.png projects/samples/demos/worlds/gantry/2.png projects/samples/demos/worlds/gantry/A.png projects/samples/demos/worlds/gantry/B.png projects/samples/demos/worlds/gantry/C.png projects/samples/demos/worlds/moon/earth.png projects/samples/demos/worlds/soccer/blue.png projects/samples/demos/worlds/soccer/yellow.png
This will also help us automating the distribution of resources.
The same applies for meshes, which should lie in a meshes folder:
meshes
projects/objects/toys/protos/PaperBoat/geom.obj projects/objects/toys/protos/RubberDuck/beak.obj projects/objects/toys/protos/RubberDuck/body.obj projects/objects/toys/protos/RubberDuck/eye.obj
Done in #2819.
For consistency we should move these textures in a folder named "textures":
This will also help us automating the distribution of resources.
The same applies for meshes, which should lie in a
meshes
folder: