cyberegoorg / cetech

Data driven game engine.
Creative Commons Zero v1.0 Universal
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Asset compiler: External dependency increment compile #72

Closed OndraVoves closed 9 years ago

OndraVoves commented 9 years ago

Change build index format =>{ "file path": mtime}, example: texture depend on .texture asset and image in "input"

OndraVoves commented 9 years ago

select files_dependency.depends_on, files.mtime from files_dependency join files on files.filename == files_dependency.depends_on where files_dependency.filename = 'script1.lua'