Closed skittles1 closed 5 years ago
This should be ready to review/merge now.
I think I would prefer if you do this without LINQ. I don't remember exactly but there was a reason that I did not use it so far and I would prefer if it stays that way.
Replaced the LINQ calls with loops.
Logic changes to ability selection:
Also as an aside, I considered combining as much as I could into 'Ability' stuff rather than Spell/Skill duplicates, but there's some differences in what gets sent for AvatarCreatorSpellObject and AvatarCreatorSkillObject, and if we combine it then it'd be tricky to have it work on other servers (possible but clunky).