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## WICHTIGE INFORMATION!!:
```
Hier sollen nur Bugs gemeldet werden, Vorschläge bitte ins StateV-Discord!
```
**Character Name**
**Auftrittszeitpunkt (Datum / Uhrzeit)**
**Beobachtet…
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micros() has a seriosu problem on CH32X035, rendring it unusable, this affects any functions that reliles in this function, bascially it contantly overflows or the overflow is not handled correctly, a…
0x0fe updated
37 minutes ago
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got an error on the latest ha version saying that this repo needs to be removed from hacs because it was archived. is it no longer supported?
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In [`9e5c33d`](https://github.com/DIYgodLab/upptime/commit/9e5c33d87f7e9fa9f21b962a2091a47050bceaa0
), Personal - RSSHub ($URL_PERSONALRSSHUB) was **down**:
- HTTP code: 0
- Response time: 0 ms
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In [`48021d2`](https://github.com/vvsevolodovich/blog-uptime/commit/48021d26a077018c0edfc190ecad62410e7685d9
), Vladimir Ivanov Dev Blog (https://vvsevolodovich.dev) was **down**:
- HTTP code: 403
- R…
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In [`7839c59`](https://github.com/ssfun/upptime/commit/7839c59d8bb594e6d92f3cad886427fec07c2483
), HF.SFUN RAYCAST ($HF_SFUN_RAYCAST) was **down**:
- HTTP code: 0
- Response time: 0 ms
ssfun updated
3 hours ago
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I suspect maybe the depth mask material that we add to windows should only render in the deferred pass and not the forward one, and that might solve it. Would we then need two shaders, one for deferr…
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Hello dear developers!
I ran into a problem when converting cv2.Mat in the picture
As I understand from your example,
"x": [ [ 1 ], [ 2 ], [ 3 ] ],
"y": [ [ 2 ], [ 3 ], [ 4 ] ],
…
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kek