Open cyberrumor opened 1 year ago
I think the reason I was actually having problems with DynDOLOD resources was because of the duplicate filename bug (fixed). It should be possible to re-examine this ticket now. Hopefully it just involves calling normalize()
on the filenames being copied from the folders that ModuleConfig.xml points at to mods/
Actually it looks like we're already normalizing them? Might just need to add a test for this and remove the TODO comments.
Looking into filesystem-level "case folding" to handle this type of thing automatically both in the game folder and in mod folders.
For example, DynDOLOD resources is still installing with dyndolod_resources/Data/meshes and dyndolod_resources/Data/Meshes. This was thought to have been fixed with commit 281d60d, but it wasn't.