Utility designed to facilitate the deployment, management, and control of various kinds of dedicated gameservers.
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Read config.json, store individual jsonstrings into instances of class object into memory, write changes to instances, and iterate through instanced objects to re-write config.json file when "UPDATE" button is clicked. #35
This is almost completely implemented. The program needs to iterate through the JObject list and write all of the JObjects to config.json when the program is closing.
This is almost completely implemented. The program needs to iterate through the JObject list and write all of the JObjects to config.json when the program is closing.