Open cybertiger opened 11 years ago
This requires a lot of work to achieve.
Party info could be just dropped into an .yml of its own and have a timer tick down? Alternatively keep it as now, just not wipe the party because last player disconnected - wait-state for X amount of time. That should be fairly straightforward
The harder part would be saved to disk with everything. I do hope it is not that much and you'll consider it. Thanks! :)
Instances save chunks now as part of my fix for #4 (they just don't survive a server restart).
The title covers it.
Parties and Instances survive players disconnecting and reconnecting, and also server restarts.