cykod / Quintus

HTML5 Game Engine
http://html5quintus.com
GNU General Public License v2.0
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Cannot use first (index 0) sprite in a spritesheet for animation #136

Closed Pirolf closed 10 years ago

Pirolf commented 10 years ago

If one sets an animation, say enemy_walk_left: frames: [0, ...], it does not use frames[0]

cykod commented 10 years ago

Can you give an example of this in action? The full platformer example seems to use the first frame in a sprite sheet - http://html5quintus.com/quintus/examples/platformer_full/platformer.js