Closed Pirolf closed 10 years ago
If one sets an animation, say enemy_walk_left: frames: [0, ...], it does not use frames[0]
Can you give an example of this in action? The full platformer example seems to use the first frame in a sprite sheet - http://html5quintus.com/quintus/examples/platformer_full/platformer.js
If one sets an animation, say enemy_walk_left: frames: [0, ...], it does not use frames[0]