There are a few issues though -- that might need their own tickets -- such as starting scale and angle are not taken into consideration when creating the box2d body. (Should I open a ticket?)
Also, what is the state of the physics component? Do you still plan to do it? What are the reasons it's in extras? etc.
This is a small non-interactive example on how to use physics and canvas drawing together.
Apparently it works now, despite https://github.com/cykod/Quintus/issues/23 still being open.
There are a few issues though -- that might need their own tickets -- such as starting scale and angle are not taken into consideration when creating the box2d body. (Should I open a ticket?)
Also, what is the state of the physics component? Do you still plan to do it? What are the reasons it's in extras? etc.