I and a few class mates studying media and communication are planning a 2d platform game and are looking at Quintus as a possible engine. It looks great - kudos on your hard work!
Anyway, I noticed that you are planning to add in support for Spriter. Have you perhaps also had a look at Spine (http://esotericsoftware.com/)?
It's a similar idea which we've also been looking at. I haven't looked that closely into Quintus, Spriter or Spine yet, but if the data format of Spriter isn't too different from Spine's, it would be awesome to see support for Spine in Quintus as well.
I had not come across spine yet, but that looks really cool (esp. as it's cross platform and only $60) - I'll take a look at what their export formats are and see how hard to integrate it'd be
Hey,
I and a few class mates studying media and communication are planning a 2d platform game and are looking at Quintus as a possible engine. It looks great - kudos on your hard work!
Anyway, I noticed that you are planning to add in support for Spriter. Have you perhaps also had a look at Spine (http://esotericsoftware.com/)?
It's a similar idea which we've also been looking at. I haven't looked that closely into Quintus, Spriter or Spine yet, but if the data format of Spriter isn't too different from Spine's, it would be awesome to see support for Spine in Quintus as well.