Description: A steal mission based on stealing guns (randomly chosen from custom crate).
_msgStart: I received information on this weapon transport. They've stopped at this base before moving on. Hit em before it's too late!
Difficulty
Difficulty Allowed: D, H
Fixed or Variable Difficulty: Variable
AI
Unit Count: D:10+R4, H:12+R4
Patrol Count: 1
Static Count: 4
Rewards
Reward(Vehicle): Tempest
Persistent: Yes, on hardcore only
Details: Will reward tempest regardless, but only persistent on hardcore
Notes: Going to need to create a custom weapon list, like the DMS_CarThieves list. These should be better than average guns, but no sniper rifles. Calls to nedguns1_objects; which was renamed to something. Going to need to relink that. Base mission uses a Ural but let's use a tempest instead.