Hello,
I tweaked your demo to write a small game about social network (FB) average 338 "friends" using cytoscape compound d&d
But it looks like it misses ~50/338 nodes in the canvas.
For example "Gil" should be row 5, column 16 (between Isabel and Vonni as in the source) but is not present AFAIK.
Also the last 4 nodes (after Clemmie) are not present.
Actually only 286/338 are present and it doesn"t throw any error.
This turn the game sometimes undo-able :smile:
Hello, I tweaked your demo to write a small game about social network (FB) average 338 "friends" using cytoscape compound d&d
But it looks like it misses ~50/338 nodes in the canvas. For example "Gil" should be row 5, column 16 (between Isabel and Vonni as in the source) but is not present AFAIK. Also the last 4 nodes (after Clemmie) are not present. Actually only 286/338 are present and it doesn"t throw any error. This turn the game sometimes undo-able :smile:
Any idea what happens and how to fix it?
EDIT: It was a simple duplicate id issue! :smile: