czaloj / bullet

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Add soft body self-collisions #163

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago

There is no self-collision for soft body / cloth in Bullet.

self-collision can be implemented very similar to regular collisions 
between 2 soft bodies, using the btDbvt acceleration structure. It is 
probably best to exclude collisions between features that are directly 
connected (no collisions between face and any of its vertices, or between 
the same collision cluster).

Original issue reported on code.google.com by erwin.coumans on 22 Dec 2008 at 12:55

GoogleCodeExporter commented 9 years ago
Bullet 2.74 has self-collision for soft bodies using convex collision clusters.

Vertex-face collision mode is on the todo.

Original comment by erwin.coumans on 5 Mar 2009 at 4:41

GoogleCodeExporter commented 9 years ago
Issue 455 has been merged into this issue.

Original comment by erwin.coumans on 18 Nov 2010 at 9:15