d-gallagher / Unity_SpaceRocks

Mobile Applications Assignment
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Live Play Testing Session in College. #11

Open d-gallagher opened 4 years ago

d-gallagher commented 4 years ago

Some great feedback on the game. PC version was enjoyable for people, with one request for continuous shooting while the 'fire' key is held down. I'm considering adding this. Mobile version was also well received with exception to the navigation controls. The direction arrows are to small and easily missed when attempting to turn the ship which is frustrating. Also the thrust bar is not easy to move up/down. I am going to move the UI around a bit and try and improve on the feedback. It would be great to have mandatory play testing sessions for this module as it would push people to both have something ready/under development early on in the module, and force them to consider how their game plays in someone else's hands. Alternatively it can be argued that it's the developers responsibility to conduct play testing in order to expose bugs/flaws/poor design decisions.. All in all a very positive experience, and worth attending.